recommended reading

Competitive Video Gamers Can Now Get Visas to 'Work' in the U.S.

Computer games fair Gamescom

Computer games fair Gamescom // Mark Keppler/AP

If you are a non-U.S. citizen and looking to ply your trade as a game developer in the United States, your quest may take some time, particularly if Congress remains locked in mortal combat around immigration reform. But if you are a crack gamer looking to come to the U.S. simply to cast a few spells in a competitive league, you may have just gotten lucky. Riot Games, makers of game-of-the-moment League of Legends, said this week it has successfully lobbied U.S. Immigration and Citizenship Services into granting visas to competitive gamers normally reserved for professional athletes.

Nick Allen, Riot Games’s head of e-sports, the leagues organized to enable international competitive gameplay among teams, told Gamespot, “the United States government recognizes League of Legends pro players as professional athletes and award (sic) visas to essentially work in the United State under that title.”

While pro athletes competing in traditional, or what Allen calls “analog” sports, such as baseball or soccer, foreign participants in multiplayer game tournaments have often had a difficult time getting into and staying the US with standard work permits. Riot says the new classification will come in time to allow teams into the US for its upcoming World Championships in Los Angeles in October. Athletes currently qualify under either O-1 visas, which also cover businesspeople and others who can be proven to bring something unique to their field of endeavor, orP-1 visas, which cover pro sports athletes and teams, and would seem to be the more likely category for classification of pro gamers.

Read more at Quartz

Threatwatch Alert

Thousands of cyber attacks occur each day

See the latest threats

JOIN THE DISCUSSION

Close [ x ] More from Nextgov
 
 

Thank you for subscribing to newsletters from Nextgov.com.
We think these reports might interest you:

  • Data-Centric Security vs. Database-Level Security

    Database-level encryption had its origins in the 1990s and early 2000s in response to very basic risks which largely revolved around the theft of servers, backup tapes and other physical-layer assets. As noted in Verizon’s 2014, Data Breach Investigations Report (DBIR)1, threats today are far more advanced and dangerous.

    Download
  • Featured Content from RSA Conference: Dissed by NIST

    Learn more about the latest draft of the U.S. National Institute of Standards and Technology guidance document on authentication and lifecycle management.

    Download
  • PIV- I And Multifactor Authentication: The Best Defense for Federal Government Contractors

    This white paper explores NIST SP 800-171 and why compliance is critical to federal government contractors, especially those that work with the Department of Defense, as well as how leveraging PIV-I credentialing with multifactor authentication can be used as a defense against cyberattacks

    Download
  • Toward A More Innovative Government

    This research study aims to understand how state and local leaders regard their agency’s innovation efforts and what they are doing to overcome the challenges they face in successfully implementing these efforts.

    Download
  • From Volume to Value: UK’s NHS Digital Provides U.S. Healthcare Agencies A Roadmap For Value-Based Payment Models

    The U.S. healthcare industry is rapidly moving away from traditional fee-for-service models and towards value-based purchasing that reimburses physicians for quality of care in place of frequency of care.

    Download
  • GBC Flash Poll: Is Your Agency Safe?

    Federal leaders weigh in on the state of information security

    Download

When you download a report, your information may be shared with the underwriters of that document.